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Messages - Lord Soth

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General Discussion / Re: Alliance Challenge Proposal
« on: December 20, 2013, 06:59:33 am »
I don't think that starting times play any roles at the moment. The last two ACs that started at 5am Pac were still finished in 2-3hours (Bell will want you to believe us Euroscum have the 'advantage' at those times, but we hardly even participated - Maybe Jasper did )

What's important is that ACs are given a sufficient running window, and especially those that have synergies. As people go through reincarnations we are bound to have an X number of them at any given time - so while they can't help with resources that require much building advancement or farming them from 90+ level adventures, they can sure help ie 'Fire in the Arsenal' will allow their Wildfires to be contributed to 'Braving the Green Waters' which in turn results in faster resource gain, more ACs being available to run per week, more Alliance Power and gear to go around = stronger alliance and members.

As far as the real rewards, I believe that the people who chip in the most, should have first say in the rewards. For example :

Drogo decides to spend 2gold to unlock Mangonels. Soth decides he doesn't feel like doing something similar.
Drogo can gather the resources for 'Braving the Green Waters' by himself. Soth can't.
Drogo should be allowed to 'reserve' an item as a reward for him spending not only time&gold, but locking down buildings and resources to make and contribute items to an Alliance Challenge instead of primarily personal gain.

You can't have your cake and eat it too - not when we number less than two dozens.
Who ever wants in on this, can simply communicate. I'll unlock Spitfires, you unlock Siege Towers. Someone else unlocks Mangonels, and then people just pile up, by choosing and unlocking one type of siege. It's just 2 gold which can be made in one week, and we can easily have at least 4 different people making each type of Siege units, instead of relying on 3 or so people to make all of them. Again, while siege ain't the best units, they are strictly for ACs, and by gathering them faster it means more ACs per week, means stronger alliance blah blah blah.

As far as rules, since we're all adults here we could probably sort this thing out without too much hassle. I don't think we should reach a point where stuff needs to be mandatory or people disciplined- but if the alliance keeps growing in numbers, rules will need to be not only implemented but also enforced in some way. 

Wall of text crits you.
TL ; DR

Be a team player.
Use common sense and courtesy.
Don't treat people like doormats.

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